How Pixode doubled ARPDAU and grew retention 18% by putting real-time data in the hands of their ops team

ARPDAU increase

2X

D7 retention lift

18%

Challenge

Pixode builds mobile games with a data-first philosophy and understood their players deeply. Insight was never the problem. The distance between knowing something and doing something about it was. To scale ARPDAU ahead of launches in new markets, the ops team needed engaging LiveOps events, but lacked the runway to build them in-house. Every segment worth targeting ran through a developer ticket, and in a genre where player habits shift weekly, waiting weeks to ship meant acting on yesterday's data with tomorrow's resources.

Solution

With Kinoa's battle-tested platform, Pixode launched three LiveOps events in one week with just one artist and a Product Manager. Flows ran automated player journeys, including re-engagement sequences, milestone triggers, and economy nudges, that responded to behavior independently once live. Dynamic Content powered events like the Star Trail progression feature, and real-time segmentation promoted each event differently based on in-game behavior. After launch, Pixode doubled ARPDAU, lifted D7 retention 18%, and grew session time 11%, all without a single dev ticket.

Results

  • 2X ARPDAU increase
  • 18% D7 retention lift
  • 11% session time lift

Why it matters

Mobile game studios invest heavily in analytics, product design, and user acquisition, but the distance between insight and execution erodes that investment every day. When acting on a player signal requires a developer, the window closes and the revenue never materializes. What Kinoa gave Pixode was not a new source of data, it was the ability to act on it, with the development team free to stay focused on the core game. Live Segments kept audiences fresh, Flows kept responses running, and In-App Messaging caught the right moment in every session. The result was a team that finally operated at the speed their data deserved.

In my previous company, to create an event like this took us weeks of work that included development, product and design. With Kinoa, I only request a few art assets, and we launched the event the day after we designed it. I couldn't believe it.
Idan, LiveOps Manager, Pixode Games

About

Pixode. A mobile game studio with a strong focus on data-driven game design and economy management. Pixode brings analytical rigor to every layer of player experience in their deeply optimized F2P titles.

Company size

~44 employees

Headquarters

Tel Aviv, Israel

Founding year

2021
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